Compile started: 20:26:33
cmd /c ""C:\Users\dell\AppData\Roaming\GameMaker-Studio\putty\plink" -batch  -pw qsewad123 LeoSolutio@192.168.1.70 echo ~"

cmd /c ""C:\Users\dell\AppData\Roaming\GameMaker-Studio\putty\plink" -ssh -batch -pw qsewad123 LeoSolutio@192.168.1.70 echo Hello World"

FATAL ERROR: Network error: Connection timed out
cmd /c ""C:\Users\dell\AppData\Roaming\GameMaker-Studio\putty\plink" -ssh -batch -pw qsewad123 LeoSolutio@192.168.1.70 echo Hello World"

FATAL ERROR: Network error: Connection timed out
cmd /c ""C:\Users\dell\AppData\Roaming\GameMaker-Studio\putty\plink" -ssh -batch -pw qsewad123 LeoSolutio@192.168.1.71 echo Hello World"

The server's host key is not cached in the registry. You
have no guarantee that the server is the computer you
think it is.
The server's rsa2 key fingerprint is:
ssh-rsa 2048 f9:93:2a:b8:4e:16:e5:1b:f2:fb:86:cd:bb:ac:be:b8
Connection abandoned.
cmd /c ""C:\Users\dell\AppData\Roaming\GameMaker-Studio\putty\plink" -ssh -pw qsewad123 LeoSolutio@192.168.1.71 echo Hello World"

The server's host key is not cached in the registry. You
have no guarantee that the server is the computer you
think it is.
The server's rsa2 key fingerprint is:
ssh-rsa 2048 f9:93:2a:b8:4e:16:e5:1b:f2:fb:86:cd:bb:ac:be:b8
If you trust this host, enter "y" to add the key to
PuTTY's cache and carry on connecting.
If you want to carry on connecting just once, without
adding the key to the cache, enter "n".
If you do not trust this host, press Return to abandon the
connection.
Store key in cache? (y/n) Hello World
cmd /c ""C:\Users\dell\AppData\Roaming\GameMaker-Studio\putty\plink" -ssh -batch -pw qsewad123 LeoSolutio@192.168.1.71 echo Hello World"

Hello World
FATAL ERROR: Network error: Connection timed out
"C:\Users\dell\AppData\Roaming\GameMaker-Studio\GMAssetCompiler.exe" /MacHomeDir="FATAL ERROR: Network error: Connection timed out
"  /trun=1 /llvmSource="C:\Users\dell\AppData\Roaming\GameMaker-Studio\Interpreted"  /c /m=ios /studio  /config="Default" /tgt=4 /tg="C:\Users\dell\AppData\Local\Temp\gm_ttt_93983\\TextureGroups.txt" /to="C:\Users\dell\AppData\Local\Temp\gm_ttt_93983\\TextureOptions.txt" /obob=True /obpp=False /obru=True /obes=False /i=3 /cvm /tp=1024 /mv=1 /iv=0 /rv=0 /bv=1542 /gn="SuperGuy" /td="C:\Users\dell\AppData\Local\Temp" /cd="C:\Users\dell\Documents\GameMaker\Cache" /sh=True /dbgp="6502" /hip="127.0.0.1" /hprt="51268" /o="C:\Users\dell\AppData\Local\Temp\gm_ttt_93983\SuperGuy" /optionsini="C:\Users\dell\AppData\Local\Temp\gm_ttt_93983\gm_ttt_43843\SuperGuy.ini"   "C:\Users\dell\Desktop\SuperGuy.gmx\SuperGuy.project.gmx"

Reading project file....finished.
Remove DnD...finished.
Compile Constants...finished.
Compile Scripts...finished.
Compile Objects...finished.
Compile Timelines...finished.
Compile Triggers...finished.
Compile Rooms...finished.
Compile Extensions...finished.
Final Compile...finished.
Saving IFF file... C:\Users\dell\AppData\Local\Temp\gm_ttt_93983\SuperGuy\SuperGuy.zip
Writing Chunk... GEN8
Writing Chunk... OPTN
Writing Chunk... EXTN
Writing Chunk... SOND
Converting song to Ogg with quality 3, mono @ 44100Hz
Converting personaje to Wav 16bit mono @ 44100Hz
Converting muerte to Wav 16bit mono @ 44100Hz
Converting salvado to Wav 16bit mono @ 44100Hz
Converting grito to Wav 16bit mono @ 44100Hz
Converting ayuda to Wav 16bit mono @ 44100Hz
Converting salvado2 to Wav 16bit mono @ 44100Hz
*writing audio file c:\users\dell\appdata\local\temp\gm_ttt_93983\superguy\song.ogg...
Writing Chunk... AGRP
Writing Chunk... SPRT
Writing Chunk... BGND
Warning : resource sky rescaled from 1920,640 to 960,320
Warning : resource cars rescaled from 1692,170 to 846,85
Warning : resource shadows rescaled from 1794,483 to 897,241
Warning : resource buildings rescaled from 1920,634 to 960,317
Warning : resource clouds rescaled from 1770,145 to 885,72
Writing Chunk... PATH
Writing Chunk... SCPT
Writing Chunk... SHDR
Writing Chunk... FONT
Writing Chunk... TMLN
Writing Chunk... OBJT
Writing Chunk... ROOM
Writing Chunk... DAFL
Writing Chunk... TPAGE
Writing Chunk... CODE
Writing Chunk... VARI
Writing Chunk... FUNC
Writing Chunk... STRG
Writing Chunk... TXTR
0 Compressing texture... writing texture texture_0.png...
1 Compressing texture... writing texture texture_1.png...
2 Compressing texture... writing texture texture_2.png...
3 Compressing texture... writing texture texture_3.png...
4 Compressing texture... writing texture texture_4.png...
Writing Chunk... AUDO
Writing Chunk... SCPT
Writing Chunk... DBGI
Writing Chunk... INST
Writing Chunk... STRG
Stats : GMA : Instance=15, Global=22
-----------------------------------------------------------
starting web server for C:\Users\dell\AppData\Local\Temp\gm_ttt_93983\SuperGuy\SuperGuy.zip
-----------------------------------------------------------
cmd /c ""C:\Users\dell\AppData\Roaming\GameMaker-Studio\putty\plink" -batch  -pw qsewad123 LeoSolutio@192.168.1.71 mkdir -p ~/GameMaker-Studio/SuperGuy"

cmd /c ""C:\Users\dell\AppData\Roaming\GameMaker-Studio\putty\plink" -batch  -pw qsewad123 LeoSolutio@192.168.1.71 mkdir -p ~/GameMaker-Studio/SuperGuy/FromPC"

cmd /c ""C:\Users\dell\AppData\Roaming\GameMaker-Studio\putty\plink" -batch  -pw qsewad123 LeoSolutio@192.168.1.71 "ioreg -w -p IOUSB | grep -w 'iPhone\|iPad\|iPod'""

cmd /c ""C:\Users\dell\AppData\Roaming\GameMaker-Studio\putty\pscp" -batch -q -r  -pw qsewad123 "C:\Users\dell\AppData\Local\Temp\gm_ttt_93983\SuperGuy\SuperGuy" "LeoSolutio@192.168.1.71:GameMaker-Studio/SuperGuy/FromPC""

cmd /c ""C:\Users\dell\AppData\Roaming\GameMaker-Studio\putty\plink" -batch  -pw qsewad123 LeoSolutio@192.168.1.71 rsync -c -r ~/GameMaker-Studio/SuperGuy/FromPC/SuperGuy ~/GameMaker-Studio/SuperGuy"

cmd /c ""C:\Users\dell\AppData\Roaming\GameMaker-Studio\putty\plink" -batch  -pw qsewad123 LeoSolutio@192.168.1.71 cd ~/GameMaker-Studio/SuperGuy/SuperGuy/SuperGuy/Supporting\ Files; unzip -o FacebookSDK.framework.zip"

Archive:  FacebookSDK.framework.zip
  inflating: FacebookSDK.framework/.DS_Store 
  inflating: __MACOSX/FacebookSDK.framework/._.DS_Store 
    linking: FacebookSDK.framework/FacebookSDK  -> ./Versions/A/FacebookSDK
    linking: FacebookSDK.framework/Headers  -> ./Versions/A/Headers
    linking: FacebookSDK.framework/Resources  -> ./Versions/A/Resources
  inflating: FacebookSDK.framework/Versions/.DS_Store 
  inflating: __MACOSX/FacebookSDK.framework/Versions/._.DS_Store 
  inflating: FacebookSDK.framework/Versions/A/.DS_Store 
  inflating: __MACOSX/FacebookSDK.framework/Versions/A/._.DS_Store 
  inflating: FacebookSDK.framework/Versions/A/DeprecatedHeaders/Facebook.h 
  inflating: FacebookSDK.framework/Versions/A/DeprecatedHeaders/FacebookSDK.h 
  inflating: FacebookSDK.framework/Versions/A/DeprecatedHeaders/FBAccessTokenData.h 
  inflating: FacebookSDK.framework/Versions/A/DeprecatedHeaders/FBAppCall.h 
  inflating: FacebookSDK.framework/Versions/A/DeprecatedHeaders/FBAppEvents.h 
  inflating: FacebookSDK.framework/Versions/A/DeprecatedHeaders/FBAppLinkData.h 
  inflating: FacebookSDK.framework/Versions/A/DeprecatedHeaders/FBAppLinkResolver.h 
  inflating: FacebookSDK.framework/Versions/A/DeprecatedHeaders/FBCacheDescriptor.h 
  inflating: FacebookSDK.framework/Versions/A/DeprecatedHeaders/FBColor.h 
  inflating: FacebookSDK.framework/Versions/A/DeprecatedHeaders/FBConnect.h 
  inflating: FacebookSDK.framework/Versions/A/DeprecatedHeaders/FBDialog.h 
  inflating: FacebookSDK.framework/Versions/A/DeprecatedHeaders/FBDialogs.h 
  inflating: FacebookSDK.framework/Versions/A/DeprecatedHeaders/FBDialogsData.h 
  inflating: FacebookSDK.framework/Versions/A/DeprecatedHeaders/FBDialogsParams.h 
  inflating: FacebookSDK.framework/Versions/A/DeprecatedHeaders/FBError.h 
  inflating: FacebookSDK.framework/Versions/A/DeprecatedHeaders/FBErrorUtility.h 
  inflating: FacebookSDK.framework/Versions/A/DeprecatedHeaders/FBFrictionlessRecipientCache.h 
  inflating: FacebookSDK.framework/Versions/A/DeprecatedHeaders/FBFrictionlessRequestSettings.h 
  inflating: FacebookSDK.framework/Versions/A/DeprecatedHeaders/FBFriendPickerViewController.h 
  inflating: FacebookSDK.framework/Versions/A/DeprecatedHeaders/FBGraphLocation.h 
  inflating: FacebookSDK.framework/Versions/A/DeprecatedHeaders/FBGraphObject.h 
  inflating: FacebookSDK.framework/Versions/A/DeprecatedHeaders/FBGraphPlace.h 
  inflating: FacebookSDK.framework/Versions/A/DeprecatedHeaders/FBGraphUser.h 
  inflating: FacebookSDK.framework/Versions/A/DeprecatedHeaders/FBInsights.h 
  inflating: FacebookSDK.framework/Versions/A/DeprecatedHeaders/FBLikeControl.h 
  inflating: FacebookSDK.framework/Versions/A/DeprecatedHeaders/FBLinkShareParams.h 
  inflating: FacebookSDK.framework/Versions/A/DeprecatedHeaders/FBLoginDialog.h 
  inflating: FacebookSDK.framework/Versions/A/DeprecatedHeaders/FBLoginTooltipView.h 
  inflating: FacebookSDK.framework/Versions/A/DeprecatedHeaders/FBLoginView.h 
  inflating: FacebookSDK.framework/Versions/A/DeprecatedHeaders/FBNativeDialogs.h 
  inflating: FacebookSDK.framework/Versions/A/DeprecatedHeaders/FBOpenGraphAction.h 
  inflating: FacebookSDK.framework/Versions/A/DeprecatedHeaders/FBOpenGraphActionParams.h 
  inflating: FacebookSDK.framework/Versions/A/DeprecatedHeaders/FBOpenGraphActionShareDialogParams.h 
  inflating: FacebookSDK.framework/Versions/A/DeprecatedHeaders/FBOpenGraphObject.h 
  inflating: FacebookSDK.framework/Versions/A/DeprecatedHeaders/FBPhotoParams.h 
  inflating: FacebookSDK.framework/Versions/A/DeprecatedHeaders/FBPlacePickerViewController.h 
  inflating: FacebookSDK.framework/Versions/A/DeprecatedHeaders/FBProfilePictureView.h 
  inflating: FacebookSDK.framework/Versions/A/DeprecatedHeaders/FBRequest.h 
  inflating: FacebookSDK.framework/Versions/A/DeprecatedHeaders/FBRequestConnection.h 
  inflating: FacebookSDK.framework/Versions/A/DeprecatedHeaders/FBSDKMacros.h 
  inflating: FacebookSDK.framework/Versions/A/DeprecatedHeaders/FBSession.h 
  inflating: FacebookSDK.framework/Versions/A/DeprecatedHeaders/FBSessionManualTokenCachingStrategy.h 
  inflating: FacebookSDK.framework/Versions/A/DeprecatedHeaders/FBSessionTokenCachingStrategy.h 
  inflating: FacebookSDK.framework/Versions/A/DeprecatedHeaders/FBSettings.h 
  inflating: FacebookSDK.framework/Versions/A/DeprecatedHeaders/FBShareDialogParams.h 
  inflating: FacebookSDK.framework/Versions/A/DeprecatedHeaders/FBShareDialogPhotoParams.h 
  inflating: FacebookSDK.framework/Versions/A/DeprecatedHeaders/FBTestSession.h 
  inflating: FacebookSDK.framework/Versions/A/DeprecatedHeaders/FBTooltipView.h 
  inflating: FacebookSDK.framework/Versions/A/DeprecatedHeaders/FBUserSettingsViewController.h 
  inflating: FacebookSDK.framework/Versions/A/DeprecatedHeaders/FBViewController.h 
  inflating: FacebookSDK.framework/Versions/A/DeprecatedHeaders/FBWebDialogs.h 
  inflating: FacebookSDK.framework/Versions/A/DeprecatedHeaders/NSError+FBError.h 
  inflating: FacebookSDK.framework/Versions/A/FacebookSDK 
  inflating: FacebookSDK.framework/Versions/A/Headers/FacebookSDK.h 
  inflating: FacebookSDK.framework/Versions/A/Headers/FBAccessTokenData.h 
  inflating: FacebookSDK.framework/Versions/A/Headers/FBAppCall.h 
  inflating: FacebookSDK.framework/Versions/A/Headers/FBAppEvents.h 
  inflating: FacebookSDK.framework/Versions/A/Headers/FBAppLinkData.h 
  inflating: FacebookSDK.framework/Versions/A/Headers/FBAppLinkResolver.h 
  inflating: FacebookSDK.framework/Versions/A/Headers/FBCacheDescriptor.h 
  inflating: FacebookSDK.framework/Versions/A/Headers/FBColor.h 
  inflating: FacebookSDK.framework/Versions/A/Headers/FBDialogs.h 
  inflating: FacebookSDK.framework/Versions/A/Headers/FBDialogsData.h 
  inflating: FacebookSDK.framework/Versions/A/Headers/FBDialogsParams.h 
  inflating: FacebookSDK.framework/Versions/A/Headers/FBError.h 
  inflating: FacebookSDK.framework/Versions/A/Headers/FBErrorUtility.h 
  inflating: FacebookSDK.framework/Versions/A/Headers/FBFrictionlessRecipientCache.h 
  inflating: FacebookSDK.framework/Versions/A/Headers/FBFriendPickerViewController.h 
  inflating: FacebookSDK.framework/Versions/A/Headers/FBGraphLocation.h 
  inflating: FacebookSDK.framework/Versions/A/Headers/FBGraphObject.h 
  inflating: FacebookSDK.framework/Versions/A/Headers/FBGraphPlace.h 
  inflating: FacebookSDK.framework/Versions/A/Headers/FBGraphUser.h 
  inflating: FacebookSDK.framework/Versions/A/Headers/FBInsights.h 
  inflating: FacebookSDK.framework/Versions/A/Headers/FBLikeControl.h 
  inflating: FacebookSDK.framework/Versions/A/Headers/FBLinkShareParams.h 
  inflating: FacebookSDK.framework/Versions/A/Headers/FBLoginTooltipView.h 
  inflating: FacebookSDK.framework/Versions/A/Headers/FBLoginView.h 
  inflating: FacebookSDK.framework/Versions/A/Headers/FBNativeDialogs.h 
  inflating: FacebookSDK.framework/Versions/A/Headers/FBOpenGraphAction.h 
  inflating: FacebookSDK.framework/Versions/A/Headers/FBOpenGraphActionParams.h 
  inflating: FacebookSDK.framework/Versions/A/Headers/FBOpenGraphActionShareDialogParams.h 
  inflating: FacebookSDK.framework/Versions/A/Headers/FBOpenGraphObject.h 
  inflating: FacebookSDK.framework/Versions/A/Headers/FBPhotoParams.h 
  inflating: FacebookSDK.framework/Versions/A/Headers/FBPlacePickerViewController.h 
  inflating: FacebookSDK.framework/Versions/A/Headers/FBProfilePictureView.h 
  inflating: FacebookSDK.framework/Versions/A/Headers/FBRequest.h 
  inflating: FacebookSDK.framework/Versions/A/Headers/FBRequestConnection.h 
  inflating: FacebookSDK.framework/Versions/A/Headers/FBSDKMacros.h 
  inflating: FacebookSDK.framework/Versions/A/Headers/FBSession.h 
  inflating: FacebookSDK.framework/Versions/A/Headers/FBSessionTokenCachingStrategy.h 
  inflating: FacebookSDK.framework/Versions/A/Headers/FBSettings.h 
  inflating: FacebookSDK.framework/Versions/A/Headers/FBShareDialogParams.h 
  inflating: FacebookSDK.framework/Versions/A/Headers/FBShareDialogPhotoParams.h 
  inflating: FacebookSDK.framework/Versions/A/Headers/FBTestSession.h 
  inflating: FacebookSDK.framework/Versions/A/Headers/FBTooltipView.h 
  inflating: FacebookSDK.framework/Versions/A/Headers/FBUserSettingsViewController.h 
  inflating: FacebookSDK.framework/Versions/A/Headers/FBViewController.h 
  inflating: FacebookSDK.framework/Versions/A/Headers/FBWebDialogs.h 
  inflating: FacebookSDK.framework/Versions/A/Headers/NSError+FBError.h 
  inflating: FacebookSDK.framework/Versions/A/Resources/.DS_Store 
  inflating: __MACOSX/FacebookSDK.framework/Versions/A/Resources/._.DS_Store 
  inflating: FacebookSDK.framework/Versions/A/Resources/FacebookSDKResources.bundle.README 
  inflating: FacebookSDK.framework/Versions/A/Resources/FBUserSettingsViewResources.bundle/Contents/Resources/en.lproj/Localizable.strings 
  inflating: FacebookSDK.framework/Versions/A/Resources/FBUserSettingsViewResources.bundle/Contents/Resources/he.lproj/Localizable.strings 
  inflating: FacebookSDK.framework/Versions/A/Resources/FBUserSettingsViewResources.bundle/images/facebook-logo.png 
  inflating: FacebookSDK.framework/Versions/A/Resources/FBUserSettingsViewResources.bundle/images/facebook-logo@2x.png 
  inflating: FacebookSDK.framework/Versions/A/Resources/FBUserSettingsViewResources.bundle/images/loginBackgroundIPadLandscape.jpg 
  inflating: FacebookSDK.framework/Versions/A/Resources/FBUserSettingsViewResources.bundle/images/loginBackgroundIPadLandscape@2x.jpg 
  inflating: FacebookSDK.framework/Versions/A/Resources/FBUserSettingsViewResources.bundle/images/loginBackgroundIPadPortrait.jpg 
  inflating: FacebookSDK.framework/Versions/A/Resources/FBUserSettingsViewResources.bundle/images/loginBackgroundIPadPortrait@2x.jpg 
  inflating: FacebookSDK.framework/Versions/A/Resources/FBUserSettingsViewResources.bundle/images/loginBackgroundIPhonePortrait.jpg 
  inflating: FacebookSDK.framework/Versions/A/Resources/FBUserSettingsViewResources.bundle/images/loginBackgroundIPhonePortrait@2x.jpg 
  inflating: FacebookSDK.framework/Versions/A/Resources/FBUserSettingsViewResources.bundle/images/silver-button-normal.png 
  inflating: FacebookSDK.framework/Versions/A/Resources/FBUserSettingsViewResources.bundle/images/silver-button-normal@2x.png 
  inflating: FacebookSDK.framework/Versions/A/Resources/FBUserSettingsViewResources.bundle/images/silver-button-pressed.png 
  inflating: FacebookSDK.framework/Versions/A/Resources/FBUserSettingsViewResources.bundle/images/silver-button-pressed@2x.png 
  inflating: FacebookSDK.framework/Versions/A/Resources/Info.plist 
    linking: FacebookSDK.framework/Versions/Current  -> ./A
finishing deferred symbolic links:
  FacebookSDK.framework/FacebookSDK -> ./Versions/A/FacebookSDK
  FacebookSDK.framework/Headers -> ./Versions/A/Headers
  FacebookSDK.framework/Resources -> ./Versions/A/Resources
  FacebookSDK.framework/Versions/Current -> ./A
cmd /c ""C:\Users\dell\AppData\Roaming\GameMaker-Studio\putty\pscp" -batch -q  -pw qsewad123 "C:\Users\dell\AppData\Roaming\GameMaker-Studio\YYC\iOS\bin\mobiledevice" "LeoSolutio@192.168.1.71:/Applications/GameMaker-Studio/mobiledevice""

cmd /c ""C:\Users\dell\AppData\Roaming\GameMaker-Studio\putty\plink" -batch  -pw qsewad123 LeoSolutio@192.168.1.71 chmod +x /Applications/GameMaker-Studio/mobiledevice"

cmd /c ""C:\Users\dell\AppData\Roaming\GameMaker-Studio\putty\plink" -batch  -pw qsewad123 LeoSolutio@192.168.1.71 cd ~/GameMaker-Studio/SuperGuy/SuperGuy; security unlock-keychain -p qsewad123;xcodebuild -xcconfig "~/GameMaker-Studio/SuperGuy/FromPC/SuperGuy/__yy_certificate.xcconfg" -sdk iphonesimulator ARCHS='i386 x86_64' VALID_ARCHS='i386 x86_64' clean build;"

Build settings from command line:
    ARCHS = i386 x86_64
    SDKROOT = iphonesimulator8.1
    VALID_ARCHS = i386 x86_64

Build settings from configuration file '/Users/LeoSolutio/GameMaker-Studio/SuperGuy/FromPC/SuperGuy/__yy_certificate.xcconfg':
    CODE_SIGN_IDENTITY = iPhone Developer: Blas Leonardo  Urraza Garcia (7DYFZVPRLE)
    CONFIGURATION_BUILD_DIR = ~/GameMaker-Studio/SuperGuy

=== CLEAN TARGET SuperGuy OF PROJECT SuperGuy WITH THE DEFAULT CONFIGURATION (Release) ===

Check dependencies

Clean.Remove clean build/SuperGuy.build/Release-iphonesimulator/SuperGuy.build
    builtin-rm -rf /Users/LeoSolutio/GameMaker-Studio/SuperGuy/SuperGuy/build/SuperGuy.build/Release-iphonesimulator/SuperGuy.build

Clean.Remove clean /Users/LeoSolutio/GameMaker-Studio/SuperGuy/SuperGuy.app.dSYM
    builtin-rm -rf /Users/LeoSolutio/GameMaker-Studio/SuperGuy/SuperGuy.app.dSYM

Clean.Remove clean /Users/LeoSolutio/GameMaker-Studio/SuperGuy/SuperGuy.app
    builtin-rm -rf /Users/LeoSolutio/GameMaker-Studio/SuperGuy/SuperGuy.app

** CLEAN SUCCEEDED **

=== BUILD TARGET SuperGuy OF PROJECT SuperGuy WITH THE DEFAULT CONFIGURATION (Release) ===

Check dependencies

Write auxiliary files
/bin/mkdir -p /Users/LeoSolutio/GameMaker-Studio/SuperGuy/SuperGuy/build/SuperGuy.build/Release-iphonesimulator/SuperGuy.build
write-file /Users/LeoSolutio/GameMaker-Studio/SuperGuy/SuperGuy/build/SuperGuy.build/Release-iphonesimulator/SuperGuy.build/SuperGuy-all-non-framework-target-headers.hmap
write-file /Users/LeoSolutio/GameMaker-Studio/SuperGuy/SuperGuy/build/SuperGuy.build/Release-iphonesimulator/SuperGuy.build/SuperGuy-project-headers.hmap
write-file /Users/LeoSolutio/GameMaker-Studio/SuperGuy/SuperGuy/build/SuperGuy.build/Release-iphonesimulator/SuperGuy.build/SuperGuy.hmap
/bin/mkdir -p /Users/LeoSolutio/GameMaker-Studio/SuperGuy/SuperGuy/build/SuperGuy.build/Release-iphonesimulator/SuperGuy.build/Objects-normal/i386
write-file /Users/LeoSolutio/GameMaker-Studio/SuperGuy/SuperGuy/build/SuperGuy.build/Release-iphonesimulator/SuperGuy.build/Objects-normal/i386/SuperGuy.LinkFileList
write-file /Users/LeoSolutio/GameMaker-Studio/SuperGuy/SuperGuy/build/SuperGuy.build/Release-iphonesimulator/SuperGuy.build/SuperGuy-all-target-headers.hmap
write-file /Users/LeoSolutio/GameMaker-Studio/SuperGuy/SuperGuy/build/SuperGuy.build/Release-iphonesimulator/SuperGuy.build/SuperGuy-own-target-headers.hmap
write-file /Users/LeoSolutio/GameMaker-Studio/SuperGuy/SuperGuy/build/SuperGuy.build/Release-iphonesimulator/SuperGuy.build/SuperGuy-generated-files.hmap
/bin/mkdir -p /Users/LeoSolutio/GameMaker-Studio/SuperGuy/SuperGuy/build/SuperGuy.build/Release-iphonesimulator/SuperGuy.build/Objects-normal/x86_64
write-file /Users/LeoSolutio/GameMaker-Studio/SuperGuy/SuperGuy/build/SuperGuy.build/Release-iphonesimulator/SuperGuy.build/Objects-normal/x86_64/SuperGuy.LinkFileList

Create product structure
/bin/mkdir -p /Users/LeoSolutio/GameMaker-Studio/SuperGuy/SuperGuy.app

CompileC build/SuperGuy.build/Release-iphonesimulator/SuperGuy.build/Objects-normal/x86_64/arch.o SuperGuy/Game/arch.mm normal x86_64 objective-c++ com.apple.compilers.llvm.clang.1_0.compiler
    cd /Users/LeoSolutio/GameMaker-Studio/SuperGuy/SuperGuy
    export LANG=en_US.US-ASCII
    export PATH="/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin:/Applications/Xcode.app/Contents/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin"
    /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang -x objective-c++ -arch x86_64 -fmessage-length=0 -fdiagnostics-show-note-include-stack -fmacro-backtrace-limit=0 -std=gnu++11 -stdlib=libstdc++ -funsigned-char -Wno-trigraphs -fpascal-strings -Os -Wno-missing-field-initializers -Wno-missing-prototypes -Wno-implicit-atomic-properties -Wno-receiver-is-weak -Wno-arc-repeated-use-of-weak -Wno-non-virtual-dtor -Wno-overloaded-virtual -Wno-exit-time-destructors -Wduplicate-method-match -Wno-missing-braces -Wno-parentheses -Wswitch -Wno-unused-function -Wno-unused-label -Wno-unused-parameter -Wunused-variable -Wunused-value -Wempty-body -Wuninitialized -Wno-unknown-pragmas -Wno-shadow -Wno-four-char-constants -Wno-conversion -Wconstant-conversion -Wint-conversion -Wno-bool-conversion -Wenum-conversion -Wshorten-64-to-32 -Wno-newline-eof -Wno-selector -Wno-strict-selector-match -Wno-undeclared-selector -Wno-deprecated-implementations -Wno-c++11-extensions -DYYLLVM=1 -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator8.1.sdk -fexceptions -fasm-blocks -fstrict-aliasing -Wprotocol -Wdeprecated-declarations -Winvalid-offsetof -g -fvisibility=hidden -fvisibility-inlines-hidden -Wno-sign-conversion -fobjc-abi-version=2 -fobjc-legacy-dispatch -mios-simulator-version-min=5.0 -I/Users/LeoSolutio/GameMaker-Studio/SuperGuy/SuperGuy/build/SuperGuy.build/Release-iphonesimulator/SuperGuy.build/SuperGuy.hmap -I/Users/LeoSolutio/GameMaker-Studio/SuperGuy/include -I. -I/Users/LeoSolutio/GameMaker-Studio/SuperGuy/SuperGuy/build/SuperGuy.build/Release-iphonesimulator/SuperGuy.build/DerivedSources/x86_64 -I/Users/LeoSolutio/GameMaker-Studio/SuperGuy/SuperGuy/build/SuperGuy.build/Release-iphonesimulator/SuperGuy.build/DerivedSources -F/Users/LeoSolutio/GameMaker-Studio/SuperGuy -F/Users/LeoSolutio/GameMaker-Studio/SuperGuy/SuperGuy/Fw -F/Users/LeoSolutio/GameMaker-Studio/SuperGuy/SuperGuy/SuperGuy/Supporting\ Files -DNS_BLOCK_ASSERTIONS=1 -include /Users/LeoSolutio/GameMaker-Studio/SuperGuy/SuperGuy/SuperGuy/Supporting\ Files/SuperGuy-Prefix.pch -MMD -MT dependencies -MF /Users/LeoSolutio/GameMaker-Studio/SuperGuy/SuperGuy/build/SuperGuy.build/Release-iphonesimulator/SuperGuy.build/Objects-normal/x86_64/arch.d --serialize-diagnostics /Users/LeoSolutio/GameMaker-Studio/SuperGuy/SuperGuy/build/SuperGuy.build/Release-iphonesimulator/SuperGuy.build/Objects-normal/x86_64/arch.dia -c /Users/LeoSolutio/GameMaker-Studio/SuperGuy/SuperGuy/SuperGuy/Game/arch.mm -o /Users/LeoSolutio/GameMaker-Studio/SuperGuy/SuperGuy/build/SuperGuy.build/Release-iphonesimulator/SuperGuy.build/Objects-normal/x86_64/arch.o

CompileC build/SuperGuy.build/Release-iphonesimulator/SuperGuy.build/Objects-normal/i386/arch.o SuperGuy/Game/arch.mm normal i386 objective-c++ com.apple.compilers.llvm.clang.1_0.compiler
    cd /Users/LeoSolutio/GameMaker-Studio/SuperGuy/SuperGuy
    export LANG=en_US.US-ASCII
    export PATH="/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin:/Applications/Xcode.app/Contents/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin"
    /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang -x objective-c++ -arch i386 -fmessage-length=0 -fdiagnostics-show-note-include-stack -fmacro-backtrace-limit=0 -std=gnu++11 -stdlib=libstdc++ -funsigned-char -Wno-trigraphs -fpascal-strings -Os -Wno-missing-field-initializers -Wno-missing-prototypes -Wno-implicit-atomic-properties -Wno-receiver-is-weak -Wno-arc-repeated-use-of-weak -Wno-non-virtual-dtor -Wno-overloaded-virtual -Wno-exit-time-destructors -Wduplicate-method-match -Wno-missing-braces -Wno-parentheses -Wswitch -Wno-unused-function -Wno-unused-label -Wno-unused-parameter -Wunused-variable -Wunused-value -Wempty-body -Wuninitialized -Wno-unknown-pragmas -Wno-shadow -Wno-four-char-constants -Wno-conversion -Wconstant-conversion -Wint-conversion -Wno-bool-conversion -Wenum-conversion -Wno-shorten-64-to-32 -Wno-newline-eof -Wno-selector -Wno-strict-selector-match -Wno-undeclared-selector -Wno-deprecated-implementations -Wno-c++11-extensions -DYYLLVM=1 -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator8.1.sdk -fexceptions -fasm-blocks -fstrict-aliasing -Wprotocol -Wdeprecated-declarations -Winvalid-offsetof -g -fvisibility=hidden -fvisibility-inlines-hidden -Wno-sign-conversion -fobjc-abi-version=2 -fobjc-legacy-dispatch -mios-simulator-version-min=5.0 -I/Users/LeoSolutio/GameMaker-Studio/SuperGuy/SuperGuy/build/SuperGuy.build/Release-iphonesimulator/SuperGuy.build/SuperGuy.hmap -I/Users/LeoSolutio/GameMaker-Studio/SuperGuy/include -I. -I/Users/LeoSolutio/GameMaker-Studio/SuperGuy/SuperGuy/build/SuperGuy.build/Release-iphonesimulator/SuperGuy.build/DerivedSources/i386 -I/Users/LeoSolutio/GameMaker-Studio/SuperGuy/SuperGuy/build/SuperGuy.build/Release-iphonesimulator/SuperGuy.build/DerivedSources -F/Users/LeoSolutio/GameMaker-Studio/SuperGuy -F/Users/LeoSolutio/GameMaker-Studio/SuperGuy/SuperGuy/Fw -F/Users/LeoSolutio/GameMaker-Studio/SuperGuy/SuperGuy/SuperGuy/Supporting\ Files -DNS_BLOCK_ASSERTIONS=1 -include /Users/LeoSolutio/GameMaker-Studio/SuperGuy/SuperGuy/SuperGuy/Supporting\ Files/SuperGuy-Prefix.pch -MMD -MT dependencies -MF /Users/LeoSolutio/GameMaker-Studio/SuperGuy/SuperGuy/build/SuperGuy.build/Release-iphonesimulator/SuperGuy.build/Objects-normal/i386/arch.d --serialize-diagnostics /Users/LeoSolutio/GameMaker-Studio/SuperGuy/SuperGuy/build/SuperGuy.build/Release-iphonesimulator/SuperGuy.build/Objects-normal/i386/arch.dia -c /Users/LeoSolutio/GameMaker-Studio/SuperGuy/SuperGuy/SuperGuy/Game/arch.mm -o /Users/LeoSolutio/GameMaker-Studio/SuperGuy/SuperGuy/build/SuperGuy.build/Release-iphonesimulator/SuperGuy.build/Objects-normal/i386/arch.o

Ld build/SuperGuy.build/Release-iphonesimulator/SuperGuy.build/Objects-normal/i386/SuperGuy normal i386
    cd /Users/LeoSolutio/GameMaker-Studio/SuperGuy/SuperGuy
    export IPHONEOS_DEPLOYMENT_TARGET=5.0
    export PATH="/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin:/Applications/Xcode.app/Contents/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin"
    /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang++ -arch i386 -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator8.1.sdk -L/Users/LeoSolutio/GameMaker-Studio/SuperGuy -L. -LFw -LSuperGuy -LSuperGuy\ Tests -LSuperGuy/Game -LSuperGuy/Supporting\ Files -LSuperGuy/Supporting\ Files/__MACOSX -LSuperGuy/Supporting\ Files/games -LSuperGuy/Supporting\ Files/InAppSettings.bundle -F/Users/LeoSolutio/GameMaker-Studio/SuperGuy -F/Users/LeoSolutio/GameMaker-Studio/SuperGuy/SuperGuy/Fw -F/Users/LeoSolutio/GameMaker-Studio/SuperGuy/SuperGuy/SuperGuy/Supporting\ Files -filelist /Users/LeoSolutio/GameMaker-Studio/SuperGuy/SuperGuy/build/SuperGuy.build/Release-iphonesimulator/SuperGuy.build/Objects-normal/i386/SuperGuy.LinkFileList -Xlinker -objc_abi_version -Xlinker 2 -objC -all_load -fobjc-arc -stdlib=libstdc++ -fobjc-link-runtime -Xlinker -no_implicit_dylibs -mios-simulator-version-min=5.0 -liconv -framework CoreMedia -framework SystemConfiguration -framework EventKit -framework EventKitUI -framework CoreTelephony -framework CoreData -framework CoreText -framework StoreKit -framework MapKit -framework AddressBookUI -framework CFNetwork -framework MobileCoreServices -framework Security -lsqlite3.0 -framework AddressBook -framework CoreLocation -framework MessageUI -framework MediaPlayer -framework AudioToolbox -framework GameKit -framework AVFoundation -lz -framework OpenGLES -framework QuartzCore -framework OpenAL -framework UIKit -framework Foundation -framework CoreGraphics -lyoyo_interpreted -framework GameController -framework FacebookSDK -Xlinker -dependency_info -Xlinker /Users/LeoSolutio/GameMaker-Studio/SuperGuy/SuperGuy/build/SuperGuy.build/Release-iphonesimulator/SuperGuy.build/Objects-normal/i386/SuperGuy_dependency_info.dat -o /Users/LeoSolutio/GameMaker-Studio/SuperGuy/SuperGuy/build/SuperGuy.build/Release-iphonesimulator/SuperGuy.build/Objects-normal/i386/SuperGuy
ld: warning: ignoring file SuperGuy/Supporting Files/libyoyo_interpreted.a, file was built for archive which is not the architecture being linked (i386): SuperGuy/Supporting Files/libyoyo_interpreted.a
Undefined symbols for architecture i386:
  "_main", referenced from:
     implicit entry/start for main executable
ld: symbol(s) not found for architecture i386
clang: error: linker command failed with exit code 1 (use -v to see invocation)

Ld build/SuperGuy.build/Release-iphonesimulator/SuperGuy.build/Objects-normal/x86_64/SuperGuy normal x86_64
    cd /Users/LeoSolutio/GameMaker-Studio/SuperGuy/SuperGuy
    export IPHONEOS_DEPLOYMENT_TARGET=5.0
    export PATH="/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin:/Applications/Xcode.app/Contents/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin"
    /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang++ -arch x86_64 -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator8.1.sdk -L/Users/LeoSolutio/GameMaker-Studio/SuperGuy -L. -LFw -LSuperGuy -LSuperGuy\ Tests -LSuperGuy/Game -LSuperGuy/Supporting\ Files -LSuperGuy/Supporting\ Files/__MACOSX -LSuperGuy/Supporting\ Files/games -LSuperGuy/Supporting\ Files/InAppSettings.bundle -F/Users/LeoSolutio/GameMaker-Studio/SuperGuy -F/Users/LeoSolutio/GameMaker-Studio/SuperGuy/SuperGuy/Fw -F/Users/LeoSolutio/GameMaker-Studio/SuperGuy/SuperGuy/SuperGuy/Supporting\ Files -filelist /Users/LeoSolutio/GameMaker-Studio/SuperGuy/SuperGuy/build/SuperGuy.build/Release-iphonesimulator/SuperGuy.build/Objects-normal/x86_64/SuperGuy.LinkFileList -Xlinker -objc_abi_version -Xlinker 2 -objC -all_load -fobjc-arc -stdlib=libstdc++ -fobjc-link-runtime -Xlinker -no_implicit_dylibs -mios-simulator-version-min=5.0 -liconv -framework CoreMedia -framework SystemConfiguration -framework EventKit -framework EventKitUI -framework CoreTelephony -framework CoreData -framework CoreText -framework StoreKit -framework MapKit -framework AddressBookUI -framework CFNetwork -framework MobileCoreServices -framework Security -lsqlite3.0 -framework AddressBook -framework CoreLocation -framework MessageUI -framework MediaPlayer -framework AudioToolbox -framework GameKit -framework AVFoundation -lz -framework OpenGLES -framework QuartzCore -framework OpenAL -framework UIKit -framework Foundation -framework CoreGraphics -lyoyo_interpreted -framework GameCont** BUILD FAILED **


The following build commands failed:
   Ld build/SuperGuy.build/Release-iphonesimulator/SuperGuy.build/Objects-normal/i386/SuperGuy normal i386
roller -framework FacebookSDK -Xlinker -dependency_info -Xlinker /Users/LeoSolutio/GameMaker-Studio/SuperGuy/SuperGuy/build/SuperGuy.build/Release-iphonesimulator/SuperGuy.build/Objects-normal/x86_64/SuperGuy_dependency_info.dat -o /Users/LeoSolutio/GameMaker-Studio/SuperGuy/SuperGuy/build/SuperGuy.build/Release-iphonesimulator/SuperGuy.build/Objects-normal/x86_64/SuperGuy
ld: warning: ignoring file SuperGuy/Supporting Files/libyoyo_interpreted.a, file was built for archive which is not the architecture being linked (x86_64): SuperGuy/Supporting Files/libyoyo_interpreted.a
Undefined symbols for architecture x86_64:
  "_main", referenced from:
     implicit entry/start for main executable
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)

   Ld build/SuperGuy.build/Release-iphonesimulator/SuperGuy.build/Objects-normal/x86_64/SuperGuy normal x86_64
(2 failures)
-----------------------------------------------------------
-----------------------------------------------------------
Compile finished: 20:29:42
FATAL ERROR: Network error: Connection timed out
cmd /c ""C:\Users\dell\AppData\Roaming\GameMaker-Studio\putty\plink" -batch  -pw qsewad123 LeoSolutio@192.168.1.71 "ioreg -w -p IOUSB | grep -w 'iPhone\|iPad\|iPod'""

cmd /c ""C:\Users\dell\AppData\Roaming\GameMaker-Studio\putty\plink" -batch  -pw qsewad123 LeoSolutio@192.168.1.71 xcrun simctl uninstall booted TesterId"

Invalid device: booted