Fade Out
obj_FadeOut
depth = -1000000
Evento Create
Evento Step
Evento Draw
Mayor info: http://gmc.yoyogames.com/index.php?showtopic=362339
obj_FadeOut
depth = -1000000
Evento Create
Código [Seleccionar]
alpha=1;
Evento Step
Código [Seleccionar]
if alpha>0
{
alpha-=0.01;
}
else room_goto(room_elquesea);
Evento Draw
Código [Seleccionar]
draw_set_alpha(alpha);
draw_rectangle(0, 0, room_width, room_height,
false);
draw_set_alpha(1);
Mayor info: http://gmc.yoyogames.com/index.php?showtopic=362339